Tuesday, 18 April 2017

Script/Story


Overall
My game is going to be set on an island in modern times, the game will feature a main character within the age range of 18-22 and being male. It will be set about him exploring an island that he has washed up on with very little memory of who he is, his previous life and where he is. The player will take control of the protagonist and will have to solve the story of why he is there and what has happened to the inhabitants of the island. Whilst exploring the character will interact with different objects, people and animals all of which will create mystery and add to the story and lore of the island. One character will be a woman who can be heard on the radio, she will talk to the player throughout the game giving hints and making conversation with him, either adding back story for the player or just comments for the player to listen to and reply back to.

The next character is a mysterious antagonist type character who will not speak to the player but will watch him from certain vantage points and disappear without saying anything but will leave markings on the wall that give hints towards the player. These characters will seem like polar opposites of each other and both will act suspiciously operating as a god vs devil personalities. The player will decide accordingly who is really good and evil. Two more interactions which are abnormal will be between the player and a cat who will speak as a voice of reason and give the player more sane and rational dialogue and the final encounter will be with spirits which will act out scenes of people who lived previously on the island.

As the player explores different environments of this island they will have to solve puzzles, read different forms of texts and listen to what each character has to say whilst piecing together the story of the island and why he is truly there. A final voice to be heard within game will be a babies cry which will offer the hugest mystery for the player to discover as the protagonist begins to go a little insane the longer he spends there.

The aim of the game is for the player to try and piece together what is going on with the island by reading into the lore of it and listening to a lot of offered dialogue. They must solve different puzzles and get to the end of the game coming to their own conclusion of what they feel the game is about and what happened.




This is a script of the prison level that I created.

Level prison script

Previous level synopsis
Dominic has just wandered through the forests of the island and uncovered the secrets of the forgotten ancients that inhabited the island thousands of years ago. The more he explores the island the more his mind slowly begins to deteriorate, he begins to question the actions he has committed thus far but still continues to listen to the three inhabitants that seem to have all been drawn towards his presence.

Cutscene
As the night begins to draw in close Dominic sees his only shelter, a maximum security prison, looming over the cliffs of the island. Dominic becomes more weary of the ground he is treading on as the prison is not a good sign for the island to have but decides to take a chance on his survival by braking in rather than staying in the forest. As Dominic looks around for a way across the chasm he notices a decrepit rope bridge that connects the cliff to the mainland. Dominic proceeds to walk towards the bridge anxiously as his fear of heights slowly creeps into his mind consuming all of his senses and leaving nothing but a chewed up ball of fear in its wake.

"Okay Dom, you've got this" he sighs in-between each passing word, trying to control the horrors that plague his mind, the worn down bridge seems to have been there for decades and has not been upgraded as splintered wood and frayed rope decorated the entirety of the bridge. He tries as nonchalantly as he can to take his first step onto the rickety singular piece of wood that is suspended in front of his eyes, the board made an eery drawn out creak sound as Dominic gradually applies pressure onto the bridge. Terrified by the sound he just heard his body comes to a halt, he begins to feel a clammy invisible sweat cloud his entire body, his nerves creating a small prick like sensation as though one thousand knives are being jabbed into his skin. His eyes locked shut and braced himself for any inevitable fatality that was about to follow the horrific mistake he just made. 

"As they say faith is taking the first step even when you can't see the whole staircase, except I can see this 'staircase' and I don't have much faith for it" Dominic whimpered as he lurked from one withered board to the next. His hands run over the tattered rope, from the feel of things it had seen better days. As he looked back his distance was further away from the mainland, closing the distance between him and the sinister prison. His mind couldn't distinguish which was better, to explore the insides of a murders household or to stay suspended in mid air with run down wood and rope being his only materials of support.

The resolution was almost near, Dominic felt contentment wash over his body as his fear dwindled away like a fire without fuel. However, his relaxed state caused him to misjudge the strength of his step, his foot fractured the next piece of rotted wood and his leg went clean through the middle. A shockwave ran through the bridge causing the frayed knots of rope to spring into action and take their course as they quickly began to become more loose. Dominic's fear resurrected slaughtering any sense of tranquility Dominic had in his mind and body, his panicked state caused him to rattle the bridge around more as he attempted to free his leg, these abrupt movements rippled through the bridge causing the threadbare pieces of string to come to their objectives end as they snapped. Dominic freed his now splintered leg causing him to make a break for the end, however, the bridge was like a relentless shark ravenous for a meal and Dominic was the prey swimming helpless in his line of sight. It was a make or break situation and as push came to shove Dominic dived towards the edge of the cliff, escaping the jaws of death and clawing for his life as he hoisted himself up. As he lay there panting, Dominic looked up at the dimly lit orange sky and thought to himself "I'm gonna have a nice relaxing bath after all of this, you know the one with the bothersome bubbles and meaningless rubber duck? Yeah I deserve a treat."

In game
The player will take control of Dominic at this point
Dominic stood up and looked at the prison wall as it towered over him, rusted barbed wire painted with dried up blood lined the top of the wall as spotlights with what looked like eyes of a cyclops sniping the ground below. The signs were as clear as the orange glow in the sky that they wanted to keep whoever was captured trapped inside this prison for a very long time.

The front entrance had been barricaded off from the known public leading Dominic to explore around the hell hole for a way in. As he walked along the perimeter the view was a sight to behold, the sea below glistened orange and white from the remaining sun and the skyline shot a multitude of colours along its horizon ranging from orange, red and purple all blending together to create a masterpiece that Bob Ross would shed a tear to. Continuing his journey he quickly found a blown open hole in the wall that had a cheap repair job using wire that looked like it had been cut by someone very recently. As he explored the desolated courtyard, dread lingered in the musty air, something bad occurred here and Dominic could feel something even worse was waiting in store for him.

As he entered the uninhabited penitentiary his eyes were met with nothing but sheer darkness that concealed Dominic's eyes, the only light to be seen was from cracks and holes that littered the walls and ceilings. As Dominic creeped inside, the door slammed shut behind him, no matter how much strength he put into opening it the door would not budge, it was shut tight as though it had been soldered together with a ginormous blowtorch. Dominic felt panic begin to arise as the hairs on his neck pricked up prepared for any dangers, his panic wasn't as extensive as previously but was enough for him to raise his guard. Inside his pocket sat a flashlight which Dominic whipped out, like a cowboy in a stand off, firing his beam of light to combat the protruding darkness. The now dimly lit black hole showed nothing but a typical barren corridor usually found in enormous eery architecture such as prisons. 

Dominic shined the light to the wall looking for a light switch, as he found one he soon realised there was no power running through the prison and so he must find the generator room. Proceeding down the corridor he found a security room that had been ravaged and turned into a frat boys after party, with cabinets and chairs strewn throughout the room. Continuing forward he was met by a dinner hall which oddly shared its place with the cells that held the inmates. The benches that were once used for eating on were now scattered patternless with their own individualistic use of warning, one bench had even been used as a barricade for two of the cells in the prison, God knows if the stench was coming from left over food or maybe from two rotting corpses who got trapped during whatever prison break took place. On the turned over bench it said "find the power to reveal the secrets." Another cryptic message, along with a sign pointing him the correct direction, left by the mystery man   who was watching over Dominic as he journeyed around the deserted island.

As he followed the arrow he stumbled into what appeared to be a power room, huge generators were rooted into the floor, powerless to do their jobs. On the wall sat a power box that appeared to need a handle, written to the side of that was "find the key that rejuvenates this sleeping beast!" Another cryptic message left by the island's lone enigma man.

"At least he's not attempting poetry" Dominic thought with a scowl on his face, he knew he was playing into some sort of game but to survive he needed to play along. Returning to the cafeteria he looked for a different hallway to roam down, eventually reaching a warden's office. This room felt quite different to the others, while they had a drafted chill and ghostly feel this room felt warm and inviting, sat in the middle was a big wooden table with the usual objects (pens, paper, name tag etc.) you'd find cluttering the space, behind that was a big leather chair that looked to be homey, fit for a highly paid warden slob. The two objects rested upon a nice wooly rug that spread out across the room, unlike the rest of the previously seen prison this room had been left untouched by the chaos and was well-kept making a huge contrast between the dreary and desolate insides of the eerie confinement that can be called a prison.

In the background were two bookcases filled to the brim with a range of books from literature, poetry, art and more. "The warden probably liked to keep themselves educated during their free time" Dominic thought "Or maybe he likes to keep them as an aesthetic" he thought again as he noticed a dart board made out of a literature novel. The page which had been distorted with tiny holes showed verses of the bible, especially lines citing from judgement day, talking about how God raptured the world and how those who had sinned were left behind, forgotten, having to fend off against the arising war between the heavens and hell. As Dominic searched the room he found the power switch needed to get the lights back on inside of the prison.

Cutscene
Back in the power room Dominic connected the power switch and pulled it down, fingers crossed that it would work and the whole place wasn't as dead as he believed it was. After 10 seconds the piercing sounds of old, metallic, generators began to roar into life and the heart of the prison began beating again. However, the sight of a few hanging bodies from the skylight wiped Dominic's smile from his face, turning around he retched regurgitating a little bit of sick in his mouth. Regaining his composure he spat the putrid seconds out of his mouth.



Dominic continued forward after the horrific scene he just witnessed, it was as though he had been inside of the giant sloths cage from house of the dead 3. He didn't know how old the bodies were from the glimpse he got but could tell from the smell of rotting corpses that it had been a while. At least now he knew it wasn't the cafeteria food the chef's conceived by slapping any old ingredients together. Remembering the security room and panels, Dominic made his way back to this room so he could overlook the entirety of the prison. Looking into each of the panels he could just see a normal desolate prison, nothing spoke out to him in a way that caught his attention except for one screen that was flickering in a retro fashion, upon closer inspection he found the previously seen spirits frantically running through the prison "what the hell were they doing in a place like this?" Dominic thought, their connection to this island and the meteorites that were rooted throughout had a definite relation to a past phenomenon, Dominic wanted to piece it together but he wanted off the damned island even more than that. As the camera turned to follow the spirits a message left on the wall by the mystery man read "And God said let there be light, but even the most powerful man can't help but let flaws seep in with his creations, and thus we were met with fright." Dominic chuckled "A God damn poem, well pal, don't quit your day job" Dominic thought, as he turned to leave he was met with a blow to the head and knocked unconscious.

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